NVIDIA DLSS 4.5 Advances AI’s Role in Gaming and Society
NVIDIA introduced DLSS 4.5 in early January 2026 alongside CES announcements, framing it as a major step forward for “AI rendering” in games. DLSS (Deep Learning Super Sampling) uses neural networks to reconstruct a higher-quality image from fewer rendered pixels, and to generate additional frames for smoother motion. With 4.5, NVIDIA is leaning harder into real-time AI as a core layer of the gaming pipeline—not just a performance option. Note: This post is informational only and not technical or purchasing advice. Feature availability can vary by GPU generation, driver/app updates, and game support, and vendor plans can change over time. TL;DR Dynamic Multi Frame Generation adjusts frame-generation “multiplier” in real time to target your display’s refresh rate, aiming for smoother motion without wasting compute. 6X Multi Frame Generation can generate up to five additional frames per traditionally rendered frame on GeForce RTX 50 Series GPUs, targeti...